The best part of Nedforspeed. All Need for Speed ​​games: from worst to best

The Need For Speed ​​racing series is a true legend in its genre. The first part of the racing game was released in 1994, when no one could have suspected that it was the brainchild of Electronic Arts that would set trends in the world of computer racing for a long time. The series has 23 parts on different platforms, with completely different concepts and themes. Among them there are both very successful and best parts of Need For Speed, as well as frankly failed games. All races can be divided into several time periods and the most successful and significant for players and the industry can be identified among them. Let's look at each NFS epoch in more detail.

Release 1994 to 2002

Many gamers still believe that all the best parts of Need For Speed ​​were released in the first generation of games. In 1994, the first part was released on 3DO, and a year later it reached personal computers. The player was given access to all vehicles and tracks at the very beginning of the game. The description of each car has a separate video and text with characteristics. NFS was one of the first games in which developers tried to copy the real physical model of cars. This part cannot be called the best, but it can easily be considered one of the most significant, since it was with NFS 1 that the era of “Need for Speed” began.

Second part

Need For Speed ​​2 was released in 1997. Every aspect of it was improved, from the graphics to the fleet of vehicles. The creators have added new modes, track design, variability and much more. One of the main features is that only in the second part was it possible to drive exclusive supercars of that time.

Hot Pursuit

1998 and the release, according to most, of the best part - Need for Speed ​​3 Hot Pursuit. Based on the name, a police chase mode was added to this race, which means that the dynamics and variety of the project have increased significantly. Due to strong progress in graphics and 3D technologies, in the third part of the series, the developers managed to achieve excellent pictures, changes in weather, time of day, and so on. The game simply amazed the imagination, which is why it still remains the best part of Need For Speed, not only during the release period, but also to this day. The love of millions of fans can indicate that Hot Pursuit is a true legend and can make many gamers nostalgic even in 2017.

High Stakes

In 1999, High Stakes was released, which improved and refined all the ideas presented in the previous race. The main innovation was the High Stakes mode, where racers fought for own cars. This moment added excitement and interest to what was happening. Now you receive a cash reward for winning championships and can install upgrades on your cars. To the delight of PC gamers, the creators have added absolutely all the tracks from their favorite Hot Pursuit. The High Stakes game did not become legendary, but it gained its audience and fans, so it can be considered a good and successful part.

Porsche Unleashed

The next game from 2000 is somewhat out of the ordinary in the series. Porsche Unleashed was entirely dedicated to Porsche products. The whole game was built on the love of cars of this brand. This was evident in everything - descriptions of sports cars, tests, level design and tasks. The game was appreciated not only by Porsche fans, but also by other gamers. Porsche Unleashed can be considered the best latest Need For Speed ​​title of that generation.

The game captivates with its landscapes and requires the driver to love and respect his car. Before starting your career, you had to pass tests, and unlocking vehicles took place by era, which added interest to the process.

Hot Pursuit 2

After a successful experiment, Electronic Arts returns to its roots and its previous ideas. Hot Pursuit 2 was the first game for the new EA Black Box studio, which will continue to release the best parts Games Need for Speed.

The game continues to develop the concept of the third numbered part. Racing is now divided into two championships - regular competitions and police chases. If the first mode was quite boring, then racing with cops could entertain and challenge any gamer. This is why fans love it this game. Hot Pursuit 2 was also the first game in the series to have the entire soundtrack represented by licensed tracks from various artists, which is why songs from NFS became the face of the game.

The era of street racing and tuning

In the early 2000s, the movie “Fast and Furious” was released, where the main theme was night racing, neon lighting, chases with cops and girls. In the wake of the success of the film, the company began developing the thematic part of NFS and released Underground in 2003.

This game has become truly iconic and significant in the fate of the entire series. The radical change in direction benefited the project. Instead of expensive supercars, you will find cheap Japanese cars and city cars, which you need to improve with your own resources and resources. The police disappeared from the streets, but a full-fledged night city with neon lights, music and other paraphernalia was added. Underground hasn't yet added an open world, but that hasn't stopped players. The complexity of the races also captivated me - at the end of my career it took several attempts to reach the finish line first (the rest of the places, as we know, were not rewarded in any way).

EA caught the wave and understood what gamers needed. Exactly a year later, the sequel Underground 2 comes out. The creators left the concept intact and decided to add more features and improve the graphics. Many players are still arguing which part is better: Need for Speed ​​Underground or Underground 2. On the side is a second open world, improved graphics, more tuning options, modes and a tolerable plot. The first one was captivating with its complexity, soundtrack and dynamics. Underground 2 truly gave the player complete freedom. For example, to improve the appearance, you first need to find the appropriate parts store. To gain fame, you need to earn style stars and be featured on the covers of car magazines, and sponsorship contracts provide a discount on components. A real dream for a street racer in the early 2000s.

Most Wanted

Here we come to the game, which is rightfully considered the last best part of the Need For Speed ​​game. On the wave of success of night racing open city, the developers begin to develop their idea. Night gives way to day, peace officers are added and the stakes are raised. In Most Wanted, the vehicle fleet has been changed - now the player has access to not only inexpensive city cars, but also supercars. The tuning system was simplified, but this did not affect the gameplay in any way. Main pride"Wonted Bridge" - chase. Competing with the police is truly interesting and challenging. The plot is presented by a “black list” of 15 racers who must be defeated in stages: gaining reputation points, winning races and completing tasks in pursuits with cops. The last part is the most interesting in the game. Need for Speed ​​Most Wanted deservedly received high ratings, warm reviews from the community and a long life. At the moment, you can safely run “Bridge of Wonted” and not be afraid of the outdated graphics, and in terms of dynamics, this part “matches” many modern races.

Controversial parts

After the very successful Most Wanted, the developers hit a losing streak. In 2006, a sequel to The Bridge of Wonted was released in the form of NFS Carbon. Almost all the favorite elements remained in place - bosses, police, tuning and racing modes. However, the game lost its face and was too short, and the graphics left much to be desired. A passage that is not necessarily recommended for familiarization at the present time.

In 2007, EA Black Box changed direction and released Pro Street with semi-professional racing. The concept of tuning, a large fleet of vehicles and bosses in each type of competition turned out to be interesting, but other decisions were controversial. Firstly, many did not like the physics of car behavior. Secondly, the passage of the career mode is too long and gets boring in the middle. We recommend you read it if you are tired of the topic of street racing.

2008's Need for Speed ​​Undercover is considered one of the worst games in the series. The creators returned to street racing and the police, adding a plot with cinematic inserts. As planned, Undercover was supposed to bring back fans of Most Wanted, but in reality it turned out differently. Poor performance affected low level artificial intelligence, boring tasks and many other little things. The advantages include a large fleet of vehicles and tuning.

NFS Shift is difficult to put on par with previous races. EA Black Box was developed together with another studio. The part is aimed at serious professional racing with a realistic model of behavior. However, normal physics did not work out the first time, so players were left to admire beautiful graphics and a large vehicle fleet.

Return of NFS

In 2010, the developers of the game were Criterion Games, known for Hot Pursuit 2010, which is a remake of the original part with many improvements. This game boldly ranks with the legendary Most Wanted and is called by many the best part of Need For Speed. Reviews for it are extremely positive. Everything is good in Hot Pursuit 2010: luxury cars and beautiful graphics, picturesque scenery on the tracks, various competition and chase modes. It’s also worth noting the excellent multiplayer, in which you can still meet nostalgic players. Hot Pursuit 2010 is the second part of the series after Most Wanted, which is definitely recommended to get acquainted with.

The Run

The Run is also an experiment, just like Shift. The game completely abandoned the open world and tuning in favor of plot and entertainment. It didn't turn out as well as we would have liked - there wasn't enough plot, and the races, in turn, were too boring. Still, The Run is worth getting acquainted with because of its uniqueness and graphical component - watching constantly changing locations North America really interesting.

Most Wanted 2012

Electronic Arts' line of remakes of its own projects did not go well immediately after the re-release of Hot Pursuit. Criterion Games is already completely taking over the series and releasing an unsuccessful game. In Most Wanted 2012, only the graphics are pleasing - beautiful city and detailed car models. Otherwise, the concept turned out to be a failure - a complete lack of plot, tuning and even the slightest sense of what was happening.

Rivals

The work on fixing the errors was very successful. The story still left a lot to be desired, but the gameplay made up for it. Rivals offers separate campaigns for racers and police. Dynamic chases, special skills and an open world made this part a good online entertainment.

Restart

In 2015, the series was restarted. The new part is called Need for Speed ​​2015 and returns the player to night racing. Expensive cars, tuning, police - everything seems to be as it should be, only each of the elements disappoints. The police are considered the weakest among all parts of the series. The physical model of behavior causes pain for real fans of computer racing, and the storyline is naive and does not correspond to its time.

As a result, Payback was released in 2017. Newly opened world, storyline with real actors, a lot of cars and tuning. On this moment It's too early to say whether this game will be the best. But intermediate reviews say otherwise.

Results

From the entire list, judging by the feedback from the community, it is recommended to definitely play NFS 3: Hot Pursuit, Most Wanted and Hot Pursuit 2010 (as in the best parts of the series), Porsche Unleashed, Pro Street, Shift, The Run (as in interesting experiments). Also, both parts of Underground, the relatively fresh Rivals and the latest Payback, will bring a lot of pleasure to the player. Now you know which parts of Need For Speed ​​are the best and which parts you shouldn't waste your free time on.

Back in the glorious 90s, the phrase “ Need for Speed" has become synonymous with the word " racing". And although this is not the only successful racing series, no one has yet managed to surpass its popularity (or at least repeat it). Why? Perhaps the answer to this question can be found by analyzing the 10 best parts of Need for Speed.

There are a great many similar ratings, surveys and TOPs, and, as a rule, they categorically do not coincide with each other. In one stubborn rating that I happened to see, a monster called NFS: Rival was even in first place! So we had to create our own survey, which, we hope, will allow us to judge gamer sympathies relatively objectively.

The most cool games NFS

10. Need for Speed: ProStreet (2007)


Street racing? No, have not heard

ProStreet managed to grab with its frail little hands the last carriage of the departing train and jump to the last step of our rating. Many seasoned NFS fans prefer to spit in disgust when they accidentally meet ProStreet on the street. And all because this game was “not like everyone else”: the emphasis was shifted from street racing to more professional rides on race tracks. Now the car could be smashed into rubbish and this, to the delight of its rivals, seriously reduced its driving performance. The cops have disappeared, and with them the mode of free driving in the open world.

Such fashionable words as “traction control” and “abs” appeared in the settings - not every student realized the possibility of disabling them, as a result of which he splattered the entire monitor with saliva, cursing the disgusting controls. In addition, different types of races required the use different types cars All this created a feeling of isolation from the series - fans of racing simulators like Colin McCrae Rally might like such a game, but fans of the series wondered what had happened to their favorite NFS. ProStreet cannot be called a failure, nor a success - it was unusual, sometimes misunderstood, with its own pros and cons.

9. Need for Speed: The Run (2011)


The Run pleases with a well-drawn eagle and American nature

The guys from EA are not afraid to experiment, and in The Run, players again saw a number of innovations. A plot has appeared in NFS. Of course, he was present before, but in “The Race” he is placed at the forefront - he cannot be ignored. The main character finds himself drawn into mafia squabbles and now, in order to leave the mafia as friends, he needs to win a race from San Francisco to New York, in which 50 people are participating, and hit a good jackpot. And for the first time in NFS, this same main character discovered that he could get out of the car! Not in the middle of the race, of course (after all, this is not GTA), but during some sharp plot twists you will have to abandon the car and run from the bad guys on foot, enjoying the action that is unfolding behind you.

All races are part of one large-scale race. Since the journey passes through all of America, a variety of exciting locations are included: rocks, forests and deserts, cities and villages, night and daytime arrivals - for every taste. Therefore, the main plus, in addition to the plot, is the graphics - on top level. On the downside, despite the variety of locations, the races become boring over time and seem the same type. After all, with rare exceptions, only the “sprint” and “chase” modes are presented here (although escaping from snow avalanche truly epic, but such events are rare in the game). So, like ProStreet, NFS Run received mixed reviews.

8. Need for Speed: Undercover (2008)


The developers know: in order for stupid gamers to understand that they are driving fast, the picture must be carefully blurred

Game critics were harsh: Gambling Mania, which a year before had praised ProStreet (score 8.0), gave the NSF “Undercover” 6 points, accusing it of all mortal sins. Representatives of another authoritative publication, Playground, also agreed with their colleagues, giving Undercover a rating of 5.9. But, naturally, the opinion of some authoritative critics is nothing for us compared to the point of view of experienced schoolchildren who vote for Undercover. Why is this part so loved by a certain part of the players and not liked by critics? And which of them to believe?

Let's start with what catches your eye the most: the vehicle fleet is taken from ProStreet (you can count the new cars on your fingers), and the physics, it seems, have not undergone noticeable changes over the year. The cops were picked up from Most Wanted, having previously made the police chases easier. Like everything else: the races are quite easy, especially in the first half of the game.

Overall, the game leaves a feeling of being somewhat unfinished - as if EA decided to create some semblance of Wonted Bridge and Underground 2, but a good idea was ruined by a terrible implementation. Nevertheless, the game has found its fans - it can be recommended to beginners who have just begun their acquaintance with the NFS series. But the rest will be a bit boring.

7. Need for Speed: Most Wanted (2012)


How did the idea to create Most Wanted 2012 even come about? It all started in 2010, when EA changed the development team. Instead of Black Box, who worked on all parts of the NSF from 2000 to 2010, the Canadians gave work on the racing series to Criterion Games. Their first project was the creation of Hot Pursuit, which we will return to a little later. Probably, the successful debut had a powerful impact on the developers and they decided to encroach on the sacred - NFS: Most Wanted. Despite the fact that there is no relation the same one There is no MW for the resulting game. At all.

Most Wanted 2012 breaks many patterns - even those that were not worth breaking at all. For example, there is no plot at all: the player simply appears in the middle of the city. Who is he, what is he doing here, why is he racing - figure it out yourself. There are a lot of cars parked throughout the city - any of them can be taken completely free to participate in races. The passage comes down to defeating 10 racers from the “black list” of the original MW - this is the only reference to the first part. To fight with the leaders of this rating, you need bonus points, which are earned in regular races.

The game has nice graphics, good races, there is a multiplayer mode (although there are no police in it), but the strange decisions of the developers reduce all good ideas to nothing: the lack of a plot and a free car kills all motivation and interest in completing the game. And the Most Wanted brand only adds to the disappointment: after all, any gamer, seeing these 2 words, is looking forward to seeing something completely different.

6. Need for Speed: Hot Pursuit (2010)


Hot Pursuit was undoubtedly a success for Electronic Arts: the transfer of the NFS series to Criterion Games allowed the series to be refreshed after its less successful predecessors. Some innovations implemented in Hot Pursuit allowed it to receive applause from critics, who did not skimp on good ratings for this game. What's special about it?

For the first time in for a long time the game provided 2 full-fledged campaigns: not only for a street racer, but also on the side of the cops. And we can say with complete confidence that never before in the NFS series has so much attention been paid to playing as police officers - so in this regard, the new product managed to reach the heights of the legendary NFS 3. And thanks to Autolog, with an Internet connection, the game appeared in all its glory: The multiplayer mode allowed up to 8 people to participate in a race or chase. At the same time, Autolog allows you to see the results of your friends in order to try to surpass them - the reward for this is not only a feeling of satisfaction, but also special bonuses (experience points).

Among the pleasant little things, it is also worth noting the change of day and night - in “Hot Pursuit” the sun can go below the horizon right during the race.

5. Need for Speed: Carbon (2007)


Although NFS: Carbon is traditionally rejected by many fans of the series (at least fans of the Underground and MW), this did not stop it from gaining relative support from critics - ratings from the same Igromaniya and other publications allow us to conclude GPA 7.5. And this toy also has fans. How did Carbon bribe them?

The first is a good tuning system, with all the usual bells and whistles, which after the Underground were cut down in the Vanthede Bridge. The second is the night atmosphere of a small town. In general, Carbon gathered an audience due to certain similarities with NFS: Underground. Similarities in in a good way This word - the graphics are really nice: raindrops, various tracks, including a dangerous mountain serpentine - all this is a plus. But there were some downsides.

Command system Only the lazy didn't spit on him. And there’s a reason: don’t you have enough crustacean teammates in other games? Great, now they will destroy other people's nerve cells in Need for Speed ​​too. In Carbon you have to race with your own “gang”, which, in theory, should help you get victories. It sounds interesting, but only in theory. In practice, the behavior of partners gives rise to an endless number of questions, the answer to which may be a disappointing medical diagnosis. And the capture of areas, obviously taken from GTA, forces you to go through the same type of races several times and are too easy to intrigue.

This is what Carbon is all about: endless simple races are diluted with overly complex and annoying “duels” with bosses on mountain serpentine roads. And these extremes, without any golden mean, are infuriating. From my subjective point of view, going through NFS: Carbon more than once is a punishment. But it'll do for once - and will probably be fun at times.

4. Need for Speed ​​(2015)


Even at the development stage, according to many statements by Electronic Arts, it became clear that they decided to create the best game in the series, framing this event as a relaunch of the entire NFS line. The new game was supposed to collect all the best that had been invented in this genre before it. To achieve this, the project was transferred to a third development team, Ghost Games. The excitement was building, the trailers were intriguing, everyone was frozen in anticipation... So what?

As a result, we got a good game that could not become Electronic Arts' swan song. From the first minutes everything is great: excellent graphics and video inserts, like in Undeground, immediately immerse you in the game. But the first joy passes, and you realize that the plot is painfully predictable: “I came to the city and decided to conquer local crowd" At the same time, it is not clear why everyone is trying to help the main character and who he is in general. And the entire street racing crowd looks, to put it mildly, ridiculous. A nice little detail: the role of the main opponents is played by 5 real, world-famous street racers who starred in this game. But in fact, this does not save the script at all.

I’m glad that all cars are initially open - you just need to collect the required amount. And fine tuning, in theory, allows you to make the car behave as you please - either smoothly enter turns or drift into them. That's the idea. But in fact, to understand all these settings and determine how changing them will affect the car, you will have to spend a lot of time.

The developers' love for drifting is noticeable to the naked eye - in practice, only by setting the car to drift can you more or less control it on the road. But even the most ideally tuned and pumped up car will not be overlooked by rivals - for balance, the characteristics of opponents’ cars will be automatically “tightened up”. As a result, most of the game can be easily completed with the “starting” Subaru.

Much attention is paid to visual styling - you can decorate the car however you like. As for bumpers, spoilers, suspensions and other joys of external tuning, the developers decided to add realism and displayed in the game only those parts that actually exist for a particular model. And if IRL there are no other bumpers for your Nissan, then you will not be able to change it. However, tuning can confidently be considered one of the strengths of this NFS.

What's the end result? We have Need for Speed ​​with amazing graphics, but a deserted city, a weak plot and lazy cops who are dumber than in Most Wanted. If we take the average rating from critics, the game received a well-deserved 7 out of 10, which is quite fair. A good attempt, which probably became the best in the last decade, but the new Need for Speed, alas, is unable to evoke the delight that Undeground and Most Wanted once managed to evoke.

3. Need for Speed: Underground (2003)


It was this game that marked the beginning of an entire era. With the Fast and the Furious films gaining popularity, the release of NFS: Undeground turned out to be incredibly timely. Night racing, expensive cars and endless tuning are successfully combined in one arcade. Naturally, there were some old fags who immediately declared that “NFS is not the same anymore,” “ara-tuning for rednecks,” and in general, it was better before.

But in fact, Undeground's success was well deserved. The routes were thought out to the details: different areas of the city had their own atmosphere and successfully intertwined with each other. Something similar happened with the proposed game modes: classic racing was cleverly diluted with drift and drag tracks, thanks to which the Underground did not get boring. Well, the famous tuning allowed anyone who fancied themselves a street, excuse me, a racer, to hang as many stickers, flashlights, spoilers and other irreplaceable attributes on the car as they wanted.

Yes, here we were not even talking about realism - there were no police in the game, and the physics clearly went beyond the bounds of common sense. But instead of pretentious and expensive supercars, players had to drive less “thoroughbred” but cool cars that could be seen on the streets of their city. NFS: Underground was able to give the feeling of unprecedented speed to an entire generation, becoming one of the best arcade racing games of that time. And the signature music " E Ron Don Don"turned into a real meme, recognizable all over the world to this day.

2. Need for Speed: Underground 2 (2004)


What new thing could you come up with in less than a year? According to all the laws of the genre, after the success of the Underground, it was impossible to put together something better in the shortest possible time. And according to those same laws, Underground 2 should have turned out to be a hack for quick money: add new tracks, new vinyls and spoilers, a couple of cars and send it to the shelves. But that was not the case - choosing between a stable income and an adventurous release is fundamentally new game EA was not afraid to take risks and add a lot of innovations to the sequel.

The main revelation of the second series was the open world, through which you could freely move between races, while looking for new shops with useful gear for tuning. In addition, there are new racing modes and the ability to choose a sponsor. The range of available cars has grown significantly - despite the fact that some cars, like jeeps, were absolutely useless in the race and were sold purely “for the soul”. The races themselves became a little easier - too many nerve cells of gamers were destroyed by the first Undeground at the last levels, and the second time there might not be enough of them. However, this simplification did not spoil the game.

1. Need for Speed: Most Wanted (2005)


NFS: Most Wnted became the pinnacle of NFS evolution. Most Wanted was good at everything: new racing modes (like radar); the long-awaited return of the cops, surprisingly, was done right - the chases were balanced, kept in suspense, allowing you to wind around the world for a long time, fighting for your freedom.

  • Full list of topics

Which part of the Need for Speed ​​game is better?

Let's talk about the legendary racing series from Need for Speed. I'm wondering which part is better for you and how long have you been playing it? Here is a list of all parts:
1.The Need for Speed
2. Need For Speed ​​II
3. Need for Speed ​​III: Hot Pursuit
4. Need for Speed ​​4 High Stakes
5. Need for Speed: Porsche Unleashed
6. Motor City Online
7. Need for Speed ​​Hot Pursuit 2 English license
Need for Speed: Hot Pursuit 2 Russian license
8. Need for Speed ​​Underground / Need for Speed ​​Underground 2
9. Need for Speed: Most Wanted
10. Need for Speed: Carbon
11. Need for Speed ​​ProStreet
12. Need for Speed: Undercover
13. Need for Speed: Shift
14. Nitro
15. Need For Speed: World
16. Need for Speed ​​Hot Pursuit 2010
17. Need for Speed: Shift 2 Unleashed
18. Need for Speed: The Run Limited Edition
Maybe someone didn’t know that there are so many races from Need for Speed) I recommend checking them all out)

Dmitriy | April 12, 2016, 11:57
Need for Speed: Porsche Unleashed / Porsche 2000 (2000)

Phil | 27 February 2016, 18:28
I think that rivals, and hot pursuit 2010

Phil | 5 February 2016, 16:38
I think that rivals and underground2

Almas | 3 August 2014, 16:44
NFS Undeground 2 - if you want no garbage, and tuning with all sorts of bells and whistles. NFS Most Wandet - garbage is its main advantage. CHOOSE!!!

Street Workout | 19 May 2014, 21:56
Need For Speed ​​Rivals
Need For Speed ​​Most Wanted2012
Need For Speed ​​Shift
Need For Speed ​​Undercover
Need For Speed ​​Pro Street
Need For Speed ​​Most Wanted
Need For Speed ​​Carbon
Need For Speed ​​World
Need For Speed ​​UndErground/2

Nick | January 21, 2014, 12:23
Need For Speed ​​Underground 2 and Hot Pursuit 2010

Julia | 28 December 2013, 17:39
For me the best is Need for Speed ​​ProStreet.

Daniel | August 21, 2013, 10:11 pm
most wanted and carbon they have the best stories

Evgeniy | 14 July 2013, 01:34
About the street in my opinion is the best part, the tuning is very cool

Few people have not heard of Need for Speed, the famous racing franchise. The games in the series have collectively sold over a million copies, and a separate film was made based on the series. The series has many fans around the globe, and the developers never cease to amaze fans with experiments in the series.

Since the 90s, Electronic Arts has been releasing a new project in the series. The list of games is quite wide, but not all of them were successful. Nevertheless, many pearl projects have emerged. In this article, we will list the best games in the Need for Speed ​​series.

10. Most Wanted (2012)

The game should not be confused with the 2005 project of the same name in the same series. This Criterion project continues the arcade tradition established by Criterion (as opposed to the realism of the Forza Horizon series).

The game has beautiful graphics, a large fleet of cars - from Aston Martin to BMW - that were perfectly controlled. A large number of events and races will not let players get bored. The game will not disappoint long-time fans of the series.

9. Need for Speed ​​(2015)

This reboot of the series was supposed to be a return to form. The games in the series up to that point had not received high ratings from critics and players. The developers have introduced a feature of constant updating into this game - events and sudden events in the world of the game appeared with a new update of the game. The downside is that the game requires a constant online connection.

The plot of the game is presented in the form of full-length video inserts that tell the story of the underground racers of a modern metropolis.

8. Nitro (2009)

This is the first Need for Speed ​​game created specifically for the Wii consoles. The project perfectly utilizes the features of Nintendo console peripherals and will allow you to drive at high speed through virtual streets. The graphics were also excellent by Wii standards. In addition to the Wii Remote, it was possible to control additional accessories in the form of a steering wheel. The game became an excellent racing project on the Nintendo console.

7. ProStreet (2007)

Released in 2007, the game became one of the best in the series, following the breakthrough Carbon. Unlike previous projects, the game focused on legal racing, and the famous cop chase mode was a thing of the past.

However, the project attracted others: excellent sound effects and a wealth of options for customizing the car. The car could be adjusted to suit your driving style. The game also included a choice of game modes familiar to Need for Speed ​​players. If you choose Need for Speed: ProStreet, you will definitely not be disappointed.

6. Carbon (2006)

The game came out a year after the iconic Most Wanted, and it needed to not lose face. The developers did not disappoint: the project was good in all respects.

The game especially successfully reproduced the nightlife of a huge metropolis, which made it similar to the projects of the Underground subseries. Car customization has also been expanded, and you can now model individual parts of the car as you wish. The vehicle fleet was amazing in its diversity - especially the oil cars, which were driven completely differently. If you liked Most Wanted, this game is not to be missed.

5. Rivals (2013)

The first game in the series for eighth generation consoles. The project amazed owners of Xbox One and PS4 with excellent graphics and depiction of the environment. A large open world was borrowed from Most Wanted. Not only did the world of Review County look great, but it also offered endless racing opportunities and side missions. You could take part in a chase on the side of cops or robbers, or drive cool sports cars like a Porsche 911.

It is on the game of “cat and mouse” that the emphasis is placed in the game, and if you have long wanted to play virtual reality chases from your favorite movie, Need for Speed: Rivals is for you.

4. Shift (2009)

Although players associate Need for Speed ​​with arcade rides, the series' traditions changed with the release of Shift. This game offered gamers a more realistic driving style, a simulation in the spirit of Gran Turismo.

No police chases, no cutscenes, no open world with thousands of missions - pure racing fun at the Dakota and Silverstone race tracks. The emphasis on driving paid off: few games in the series since have been able to replicate the feeling of high speed.

3. Shift 2: Unleashed (2011)

If you liked the more realistic driving model of the first game, then it will come in new project in the Shift sub-series. The driving model is closer in realism to projects like Forza Motorsport. New tracks - for example, Shanghai - and a large number of cars significantly increase the pleasure of the game compared to the first part.

2. Most Wanted (2005)

When talking about the best games in the Need for Speed ​​series, one cannot ignore the classics. Most Wanted once won the hearts of racing simulator fans around the world. To this day, for many, it remains the favorite game in the series - all thanks to the adrenaline-pumping races with the police and the superbly designed virtual city of Rockport.

The goal of the game is simple - to win your place in the sun in illegal races throughout the city and regain your lost prestige. The game is a classic of the series and a must-have for every fan of the game.

1. Hot Pursuit (2010)

Without a doubt, Best game Need for Speed ​​series is Need for Speed: Hot Pursuit. The game returned to the arcade roots of the series. The setting was also memorable - the virtual city of Seacrest amazed with its beautiful landscapes, realistic changes in weather and traffic.

You could play as a policeman or a racer. Each side had its own means in the fight against the opponent, for example, the cops had spikes on the road. A large fleet of vehicles - Bentley, Porsche Panamera and many others - made it possible to realize any racing dream in the game.

You can buy it in the PiterPlay store.



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