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The long-awaited Assassin's Creed Unity is finally here, expanding on the AnvilNext engine used in Assassin's Creed IV: Black Flag in terms of stealth action, game mechanics, and near-perfect French Revolution times. In this game, PC users will be able to fully enjoy the most modern effects, and, of course, the expected variety of other improvements available PC exclusive.

In this article, we'll take a closer look at the improvements mentioned above, run comparative tests to demonstrate their benefits, and offer the best recommendations for graphics card settings to best display graphics-intensive gaming scenes. It just so happened, the game is quite demanding and recommendations for setting the graphics will not be superfluous.

System requirements

Assassin's Creed Unity's hardware requirements will be higher than most modern games and significantly higher than Assassin's Creed IV: Black Flag. The reason for this is the departure of the game in favor of only computers and consoles of the new generation, capable of recreating on the screen all the ambitious ideas of the developers from Ubisoft Montreal. PC users are far more fortunate, with consoles often dropping below 20fps. With detailed cityscapes and building interiors, thousands of non-player characters (NPCs), and an online co-op mode, the game needs all the power that modern technology can provide.

Minimum system requirements

  • Operating system: Windows 7 SP1, Windows 8/8.1 (64-bit versions only)
  • Processor: Intel Core i5-2500K3 GHz or AMD FX-8350 4.0 GHz or AMD Phenom II x4 940 3.0 GHz
  • RAM: 6 GB
  • Video Card: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 with 2 GB VRAM
  • DirectX: 11
  • At least 50 GB of free space
  • Processor: Intel Core i7-3770 3.4 GHz or AMD FX-8350 @ 4.0 GHz
  • RAM: 6 GB
  • Video Card: NVIDIA GeForce GTX 780 or AMD Radeon R9 290X with 3 GB VRAM

Anvil Next game engine

Assassin's Creed IV: Black Flag used an improved version of Ubisoft's AnvilNext graphics engine, which first made its debut on PC in Assassin's Creed III. For Black Flag, the engine has been significantly improved: in particular, the Global Illumination game world pre-installed lighting, volumetric fog, dynamic weather events and dynamic foliage appeared. Thanks to the addition of Physically Based Rendering to the game, materials, surfaces and objects now look more realistic and react to lighting / shadow. In turn, the Global Illumination system also added realism through the addition of volumetric technologies (in particular, this is noticeable in the clothes of the protagonist and other characters). The game world now supports larger areas, more objects, complex buildings whose interiors load instantly (no loading screen). And this is not a complete list of changes that have had a positive impact on the quality of the picture and gameplay.

Before the release of Black Flag, the AnvilNext game engine was completely rewritten, resulting in a significant reduction in the number of draw calls (draw calls), which led to CPU overload and the inability of the graphics unit to work at full capacity. In addition to performance improvements, draw call optimizations have made it possible to significantly increase the density of gameplay zones: now thousands of NPCs can be visible on the screen at the same time, each of which is controlled by some kind of artificial intelligence powered by the released CPU power.

Among other changes, noteworthy improvements have touched on the depth of shadow effects, reflections, level of detail, movement, object interaction and much more. Probably, it would be even easier to name those areas that were not affected by upgrades, improvements, or at least the slightest improvement.

Exclusive PC Graphics Improvements

Playing Assassin's Creed Unity on the latest build lets you experience many of the features, effects, and technologies only available to PC owners. These include HBAO+, PCSS, TXAA, and DirectX 11 tessellation. If you want to learn more and see each of these techniques in action, keep reading. To get a general idea of ​​these effects, take a look at the trailer showing their impact on gameplay.

Ambient Occlusion (shadows of the game world)

The Ambient Occlusion (AO) technique adds contrasting shadows where two surfaces or objects overlap, or where an object blocks light from another nearby game element. When using AO, the drawing of game shadows increases and the process of their formation at a low level of imposition of one object on another. Without AO, landscapes look flat and unrealistic, and new objects appear as if from underground.

In Assassin's Creed Unity, the Ambient Occlusion option gives players the option to move from console-quality SSAO to the fast HBAO+, which makes shadows more detailed, more accurate and deeper, and minimizes the halo effect sometimes seen around objects and characters. Overall, HBAO+ makes the picture clearer and greatly improves the overall image quality.

The game's detailed cityscapes provide a fertile ground for HBAO+'s improvements, as there are connecting geometric elements on every corner, hundreds of objects and thousands of people, each of which casts a shadow. Below you can see the comparison screenshots, which show a noticeable improvement in image quality when moving from the SSAO used in the consoles to HBAO +.

The use of the HBAO + technique significantly improved the quality of the shadows of the game world throughout the picture (this is especially noticeable on the monument).

Darker scenes benefit from the use of HBAO+ and shadow geometry is improved at longer distances. In turn, SSAO shading is almost imperceptible at the end of the street.

Even looking down from the roof of a building into the crowd below, the benefits of active HBAO+ are clear.

In this screenshot, accurate color reproduction is clearly visible with HBAO + enabled. In addition, the shadows have become richer and smoother (this is especially noticeable at the edges of the image).

Percentage Closer Soft Shadows

Percentage Closer Soft Shadows (PCSS) is an effective solution for developers who want to add realistic soft shadows to their games. As in the real world, PCSS shadows become softer as the distance from the objects that cast them increases. This greatly enhances the realism of the image, as you can see from the interactive comparison below.

On the left side of our comparison, you see the highest quality standard in-game shadows (note how sharp the edges are). On the right side, PCSS shadows are presented: the farther the distance from the shadow source (tree) - the softer and more natural they are.

With a wider viewing angle, PCSS shadows become visible from far away, further improving the overall picture quality.

PCSS shadows, developed under Unity, also include Cascaded Shadow Maps and high-quality filtering, which has a positive effect on the quality of shading and reduces their anti-aliasing. Together, these technologies greatly enhance the realism of Assassin's Creed Unity's virtual worlds. Those players who prefer sharp shadows can select the "High" option in the game menu. It is worth noting that the "Low" choice differs from the "High" one only in that the latter has less shadow loss at longer distances.

TXAA Anti-Aliasing

TXAA is a specially developed anti-aliasing technique designed to handle the edges of artifacts that appear on objects when changing the viewing angle or moving the player's view camera. Visually, these artifacts feel like flickering and “picture creep”, so in games like Assassin’s Creed Unity, which are heavily graphical cityscapes, they can cause inconvenience to players.

Combining the capabilities of Multisample Anti-Aliasing (MSAA), created on CG "cine" resolution and time filter, TXAA effectively resists the above-mentioned artifacts, providing anti-aliasing geometry at a level comparable to 4x MSAA. An example of this technology in action can be seen in the trailer below.

In addition to TXAA, in Assassin's Creed Unity players have the option to select FXAA or MSAA anti-aliasing modes. But in Assassin's Creed IV: Black Flag, FXAA works simultaneously with MSAA to prevent anti-aliasing of transparent textures (for example, those used to create foliage).

Against the backdrop of motion blur effects and Global Illumination, anti-aliasing is less of a load on the game engine, but when the action stops and cutscenes begin, you definitely want to see those sharp edges more rounded. Therefore, if performance is not a big issue for you, using TXAA or quad MSAA is recommended. If the hardware component makes itself felt or you are almost at the limit of your VRAM, just set the frame rate to a sufficient value. If, in addition to hardware anti-aliasing, we also use post-processing anti-aliasing, then, in the absence of alternative solutions, everything will depend on performance.

GeometryWorks DirectX 11 Advanced Tessellation

The post-release update will introduce gamers to GeometryWorks DirectX 11 Advanced Tessellation technology, which allows developers to quickly and effortlessly generate tessellation displacement maps from existing assets, as well as seamlessly integrate tessellation rendering into their engines. What's more, NVIDIA's tessellation technique already integrates the adaptive tessellation factor calculation and VFC (View Frustum Culling) culling algorithm, making it widely used in open-world games like Assassin's Creed Unity.

Unity uses GeometryWorks technology to tessellate roof tiles, ridges, pavers, paving stones, arches, monuments, and more. Because tessellation creates a true geometric pattern (rather than tessellation as is the case with simple or embossed texturing), surfaces treated in this way are subsequently shaded very clearly by HBAO+ and PCSS, greatly improving the overall image quality.

Take a tiled roof as an example: without tessellation applied, most of its surface is a single flat texture, to which neither HBAO+ shading nor PCSS shading can be applied by default. When tessellation is applied, each tile comes to life, and with it the HBAO+ and PCSS effects. This is clearly demonstrated in the interactive comparison below.

Advanced graphics settings

The graphic menu in Assassin's Creed Unity does not please us with the wide variety of options available, since a large number of the features and effects present in the game are already built into it. So, for example, turning off Global Illumination significantly changes the appearance of the Unity world, and rewinding the character counter will make a small demonstration out of a full-scale popular uprising. This is the policy of the game's creators: to set clear minimum standards for each new version of their detailed version of the French Revolution.

Texture Quality

This parameter controls the clarity and quality of textures in the game. There are three options for this parameter to choose from: Low, High, and Ultra High. Low is recommended for graphics cards with 2GB of RAM, High is for 3GB, and Ultra High is for 4GB of VRAM.

From our research, it follows that the difference between High and Ultra High is minimal in most cases and is almost not felt during gameplay. However, the differences between the Low and High levels are more noticeable: in every game episode, at least one game element lost its texture clarity. In some episodes, the quality of surfaces was lost, in others - objects. In general, when switching to Low, there is a noticeable decrease in texture quality even during fast-paced gameplay.

Note that activating MSAA increases VRAM usage, so FXAA at 1920 by 1080 is more suitable for 2 GB video cards. By setting the Texture Quality to High, cards with 3 GB of memory will handle 4x MSAA well, as will 4 GB units. on Ultra High.

In this game episode, it is noticeable that when the texture detail level is reduced from Ultra High to High, the pattern of the parquet on the floor is slightly lost, while the details of the upholstery of the chair and table elements are completely blurred. The drop to Low continues the trend of losing the quality of the game elements mentioned above. At the same time, characters, other surfaces and trim elements are added to them.

The next example is characterized by the fact that when the texture detail level is reduced, noticeable changes occur only with the roof surface on which the main character is standing.

Due to the random NPC clothing algorithm, it's hard to see that this parameter suffers the most when the texture quality is reduced to Low. Also, the changes are clearly visible in the structure of the soil under the feet of Arno Dorian.

If your GPU has 3 GB of VRAM, then the game experience is unlikely to be significantly affected by using the High setting, and, unlike our interactive comparison, you will most likely not notice anything during gameplay.

Quality of the surrounding world (Environment Quality)

Upgrades to the AnvilNext game engine have also affected its detail system, which dynamically selects the number and quality of game elements visible on the screen per unit of time. In the case of Unity, the upgrade makes it possible to see more objects at a high level of detail at the same time. In addition, the transition between High and Low levels is now smooth, which should contribute to a better perception of the game world.

This system is supported by the Environment Quality setting we met earlier in Assassin's Creed IV: Black Flag. Just like there, in Unity this parameter is responsible for the accuracy of the graphic transmission of secondary details at medium and long distances, the density and visibility of foliage, the presence of stones and other landscape elements, as well as the splendor of bushes in the field of view. This year, however, Environment Quality has a less significant impact on the visual experience of the game due to the city's preponderance of cityscapes and less greenery in general. But the effect extends to the minor details of the streets: the presence of papers, straw, garbage on the sidewalks, as well as the visibility of tufts of grass and flowers. Sometimes, at long distances, some window openings, stairs, and other small elements will not be visible, and the appearance of the clothes of some NPCs will slightly change. However, this will hardly affect the overall quality of the picture, and in the foreground everything will become even more realistic.

By changing the Environment Quality values ​​from Ultra High to Very High, we notice minimal changes in the clothes of the man standing near the crypt, although this does not affect the overall quality of the picture. Also, no major changes are observed when choosing the Medium level (some grass bushes disappear), and at the Low value, the most big-eyed of you will notice the absence of a subtle element of the near stained glass.

In the second example, we notice a slight decrease in ground detail when moving from Very High to High and the loss of several grass bushes. By setting the Medium parameter, the ground becomes even poorer, which immediately catches the eye, since the action takes place in a rural area where there is a lot of greenery. In the distance, we also notice a decrease in the level of foliage density, which eventually becomes even rarer when the level is set to Low (this can be seen especially well around the trunk of a thick tree in the distance).

Sometimes the loss of a certain amount of leaves really affects the impression of the game image, but in 95% of cases the decrease in the Environment Quality parameter from Very High to High will go almost unnoticed, but as a nice bonus, you will have a slightly higher frame rate.

Assassin's Creed Unity Optimal Game Settings

If your desire to debug everything with your own hands cannot stop you, below you will find a table with a list of settings for various video cards that meet the high system requirements of Unity. This implies that during the game will be supported frame rate at least 40 frames per second with a resolution of 1920 by 1080. These settings should be considered without taking into account the rest of your build, because it is simply unrealistic to present the entire range of combinations of central processors and amounts of RAM in one table. Also note that the recommendations below were developed based on a pre-release build, which means that performance should be better in the final version.

1920×1080 AA / AO Bloom Env. Quality Shadows Textures
GTX 780 Ti / Radeon R9 290X 2xMSAA / HBAO+ On Ultra High PCSS high
GTX 780 / Radeon R9 280X FXAA / HBAO+ On Very High PCSS high
GTX 770 / Radeon R9 290 FXAA On high high low
GTX 680 / Radeon HD 7970 FXAA Off low low low

* After a certain number of patches, we will update the table, now it is too early to draw conclusions.

Those who want to "overclock" the game's graphics can try using an application like MSI Afterburner. Following this, as a rule, many have a desire to overclock the central processor as well, in order to get the most out of Unity's cityscapes. To do this, simply google your CPU and motherboard model, and then select one of the hundreds of manuals returned as a result of the query.

Assassin's Creed Unity Gameplay Transfer

The PC version of the game definitely outperforms the rest with HBAO+, PCSS, TXAA, and DirectX 11 tessellation. With the options mentioned above, Unity pleases the eye with high-quality textures, effects, and fine detail. You will have to pay for this with system requirements: Ubisoft recommends using a GeForce GTX 680 or AMD Radeon HD 7970 as an entry-level graphics card. This limitation caused a wave of discontent in the gaming community, but our test confirmed that, given the scale of Unity and the number of objects used in it, the increase in minimum requirements is quite justified.

Take, for example, the game world of Unity, where the vast expanses of Black Flag oceans that had little effect on performance are replaced by many densely populated cities that have the opposite effect on your hardware. In Paris alone, there are countless buildings, monuments, thousands of residents in sight, lightning-fast loading interiors, and much more. For comparison, the largest Black Flag location can accommodate only a few dozen people at a time, a couple of buildings without interiors, and an order of magnitude less than anything else that could load the graphics. Of course, the creators of Unity could sacrifice the level of detail and turn the cathedral into a regular box, and also remove all the inhabitants, effects and lighting of Global Illumination. But they made a different choice in order to maintain the look and feel of the game that was originally intended for it. That is why Unity needs a much more powerful and faster graphics card than Black Flag.

Now let's move on to the issue of optimization that worries many. Often discussed in numerous online debates, this term is often misused to describe the overall level of gaming performance. "Will game X have more graphic-heavy scenes than game Y if they have the same engine"? “Will the new game in the series be faster than the previous one and will it have better graphics”? "Does the game use all the processor cores to the same extent as another title or the previous part of the franchise does"? "Does the new game look better than a similar but faster one?" These are just some of the questions to ask when determining the degree of game optimization.

In Unity's case, it's pretty clear that Ubisoft Montreal's new game will look a lot better on the base GTX 680 than Black Flag. And all of the above questions will be answered positively if you carefully analyze the visual and hardware capabilities of Unity.

Higher than our base GTX 680 model, the R9 280X is located in the table, giving the same values ​​​​of all effects as in Black Flag, only in the case of Unity they look completely different. Although both games have everything set to the maximum, and double MSAA is used as anti-aliasing, Unity looks much nicer. This is optimization by definition.

In conclusion, whether you're running a GTX 680 at max settings or an R9 280X at its lowest settings, Assassin's Creed Unity will delight you with carefully crafted graphical content that gets even better with further tweaking of settings.

According to the site geforce.com

If you are faced with the fact that Assassin's Creed Unity slows down, crashes, Assassin's Creed Unity does not start, Assassin's Creed Unity is not installed, control does not work in Assassin's Creed Unity, there is no sound, errors pop up in Assassin "s Creed Unity saves not working - we offer you the most common ways to solve these problems.

First, check if your PC meets the minimum system requirements:

  • OS: Windows 7 SP1/8/8.1 (64-bit)
  • Processor: Intel Core i5-2500 3.3GHz/AMD FX-8350 4.0GHz
  • Memory: 6 GB
  • Video: 2 GB (NVIDIA GeForce GTX 680 or AMD Radeon HD 7970)
  • HDD: 50 GB
  • DirectX: 11

Be sure to update your video card drivers and other software

Before you remember the worst words and express them towards the developers, do not forget to go to the official website of the manufacturer of your video card and download the latest drivers. Often, specially optimized drivers are prepared for the release of games. You can also try installing a later version of the drivers if the problem is not solved by installing the current version.

It is important to remember that you should only download the final versions of video cards - try not to use beta versions, as they may have a large number of bugs not found and not fixed.

Do not forget that games often require the latest version of DirectX to be installed, which can always be downloaded from the official Microsoft website.

Assassin's Creed Unity won't start

Many problems with launching games happen due to incorrect installation. Check if there were any errors during the installation, try to uninstall the game and run the installer again, after disabling the antivirus - often the files necessary for the game to work are deleted by mistake. It is also important to remember that the path to the folder with the installed game should not contain Cyrillic characters - use only Latin letters and numbers for directory names.

It still does not hurt to check if there is enough space on the HDD for installation. You can try to run the game as Administrator in compatibility mode with different versions of Windows.

Assassin's Creed Unity slows down. Low FPS. Lags. Freezes. Freezes

First - install the latest drivers for the video card, from this FPS in the game can rise significantly. Also check the computer's load in the task manager (opened by pressing CTRL + SHIFT + ESCAPE). If, before starting the game, you see that some process is consuming too many resources, turn off its program or simply end this process from the task manager.

Next, go to the graphics settings in the game. First of all, turn off anti-aliasing and try lowering the settings responsible for post-processing. Many of them consume a lot of resources and disabling them will significantly increase performance without greatly affecting the quality of the picture.

Assassin's Creed Unity crashes to desktop

If Assassin's Creed Unity often crashes to your desktop, try to start solving the problem by lowering the quality of the graphics. It is possible that your computer simply does not have enough performance and the game cannot work correctly. It is also worth checking for updates - most modern games have a system automatic installation of new patches.Check if this option is disabled in the settings.

Black screen in Assassin's Creed Unity

More often than not, the problem with the black screen is an issue with the GPU. Check if your graphics card meets the minimum requirements and install the latest drivers. Sometimes a black screen is the result of insufficient CPU performance.

If everything is fine with the hardware, and it meets the minimum requirements, try switching to another window (ALT + TAB), and then return to the game window.

Assassin's Creed Unity is not installed. Installation is stuck

First of all, check if you have enough HDD space for installation. Remember that the setup program requires the advertised amount of space plus 1-2 gigabytes of free space on the system drive to run correctly. In general, remember the rule - the system drive should always have at least 2 gigabytes of free space for temporary files. Otherwise, both games and programs may not work correctly or refuse to start at all.

Installation problems can also occur due to lack of Internet connection or its unstable operation. Also, do not forget to suspend the antivirus while installing the game - sometimes it interferes with the correct copying of files or deletes them by mistake, considering them viruses.

Saves not working in Assassin's Creed Unity

By analogy with the previous solution, check the availability of free space on the HDD - both on the one where the game is installed and on the system drive. Often save files are stored in a folder of documents, which is located separately from the game itself.

Control not working in Assassin's Creed Unity

Sometimes the controls in the game do not work due to the simultaneous connection of several input devices. Try disabling the gamepad, or if for some reason you have two keyboards or mice connected, leave only one pair of devices. If the gamepad does not work for you, then remember that only controllers that are defined as Xbox joysticks officially support games. If your controller is defined differently, try using programs that emulate Xbox joysticks (for example, x360ce).

Sound not working in Assassin's Creed Unity

Check if the sound works in other programs. After that, check if the sound is turned off in the settings of the game itself and if the sound playback device is selected there, to which your speakers or headset are connected. Next, while the game is running, open the mixer and check if the sound is muted there.

If you are using an external sound card, check for new drivers on the manufacturer's website.

It didn't turn out as well as everyone expected, and Ubisoft things don't seem to want to deal with the problems that have arisen since the release, so we will try to solve some of the problems that have arisen in the game.

  • First you need to check if your PC under such high system requirements of the game:
  • OS: Windows 7 SP1/8/8.1 (64x!);
  • Processor: Intel Core i5-2500K with 3.3GHz | AMD FX-8350 @ 4.0 GHz;
  • RAM: 6 GB;
  • Video card: NVIDIA GeForce GTX 780 | AMD Radeon R9 290X;
  • DirectX version: 9.0;
  • Hard disk: 50 GB.

    #1 Assassin's Creed Unity won't start, error 0xc000007b Error

  • Reinstall .net framework. After installing the latest version, reboot PC.

    #2 Assassin's Creed Unity stuck loading

  • Steam and start the game again.

    #3 Assassin's Creed Unity won't connect, error 0X70000093 Error

  • Restart your modem/router. If it doesn't work, then wait a while and connect again.

    #4 Assassin's Creed Unity has stopped working

  • Check the integrity of the files. Install a new version of the graphics drivers. If already new, then install an older version. Make sure no other programs are running that consume a lot of resources. Try disabling the interface Uplay.

    #5 Low FPS in Assassin's Creed Unity on AMD

  • Ubisoft has acknowledged the problem and is working with AMD by solving the problem. Weak performance can be even on top-end cards. Make sure you have the latest drivers.

    #6 Assassin's Creed Unity slows down

  • Check running applications and disable everything unnecessary. Update or roll back the drivers, depending on what is currently installed. Disable SLI if it works.

    #7 Assassin's Creed Unity crashes, corrupted files error

  • Check the integrity of the files. Restart Steam.

    #8 Assassin's Creed Unity Not Working Uplay

  • Reinstall the service. If the problem is with the connection, then it's something on the side Ubisoft, be patient.

    #9 Assassin's Creed Unity Saves Corrupted

  • If your game saves get corrupted every time, reinstall the game. Turn off cloud sync.

    #10 How to increase frame rate in Assassin's Creed Unity

  • Disable TXAA
  • Disable PCSS - shadows/soft shadows
  • Turn off Vsync, but the game looks worse

    #11 Assassin's Creed Unity - brakes and bugs with objects

  • Run PhysX with CPU rendering, not GPU rendering. Launch the game in a borderless window with the screen resolution.
  • If you experience freezes in Assassin's Creed Unity or the game shows a rather low FPS, then most likely we will help you deal with this problem.

    Agree that it is not surprising that Assassin's Creed Unity slows down for many. If you don't know, this part of the series has taken a significant step forward compared to the previous parts. The fact is that for the first time in the game the scale of real buildings is used to the player in ratio 1: 1. That is why the game has high system requirements and you need to be aware that if your computer has characteristics below the minimum, then the game will work without brakes cannot be guaranteed. Therefore, first we suggest that you check your computer for compliance with these Assassin's Creed Unity system requirements:

    System: Windows 7 SP1, Windows 8/8.1 (64-bit)
    CPU: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
    Memory: 6 GB RAM
    video card: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 (2 GB memory)
    DirectX: 11
    HDD: 50 GB

    If the computer is suitable, then everything is fine and there are good chances to get rid of brakes and freezes in Assassin's Creed Unity. But if one or more criteria do not pass, then we cannot give any guarantees, although we will definitely improve performance in the game!

    Below we list in paragraphs the actions that you need to perform to improve performance in Assassin's Creed Unity:

    1 . Lower the graphics settings in Assassin's Creed Unity. Do not be afraid to do this. Lower most of the parameters and after lowering, see how it affected the speed in the game and freezes. Experiment with the settings and you can achieve higher performance on them by reducing the beauty of the graphics ( One without the other ... alas ..).


    Assassin's Creed: Unity has not yet been officially presented in Russia, but for several days it can be downloaded from torrents and played. Undoubtedly, like all such games, Assassin's Creed was not without bugs. Most of the players had problems installing and launching the game, as well as saves. In addition, on many PCs, the game lags, friezes appear and FPS sags terribly. Let's figure out how to fix all these technical issues with Assassin's Creed: Unity


    Assassin's Creed: Unity - Solving Technical Problems

    The official release of "Unity" should take place on November 13, 2014. The game will take you back to the time of the French Revolution, to Paris in 1789. A city filled with chaos meets a player named Arno, who must help France choose a new path. Let's divide all game bugs into two categories: errors and problems.

    Unzip the archive on your computer and transfer all the files to the folder with the game exe file. If you have a video card from NVidia, then copy the enbseries.ini file from the appropriate folder and into the directory with the Assassin's Creed exe file. With an ATI video card, the steps are similar. FPS this "antifreeze" does not increase, but reduces the number of brakes and makes its FPS more stable.

    1. Problem with installing Assassin's Creed: Unity and system requirements
    So, "Assassin Creed: Unity" is a terribly resource-demanding game. If you do not have an Intel Core i5 or higher processor, 6 GB of RAM and a two-gigabyte video card (at least NVIDIA GeForce GTX 680), then you should not download the game. Of course, you can try to run the game on low settings, but you won't be able to see Paris in all its glory. In addition, the licensed game installer weighs 40 gigabytes, repacks are slightly smaller - 28-32 GB. Installation requires at least 50 GB of free space on the hard drive. If Assassin's Creed: Unity won't install, you most likely don't have enough free space on your hard drive. To get started, clear the space under "Unity", and then install the game.

    2. Not saved in "Assassin Creed Unity" save
    The eternal problem of all pirated games is the inability to save the passage of the game. If you downloaded the repack with the Steam006 tablet, then the save will not work. Therefore, you will have to delete the game and download a new repack with the Ali213 v4 tablet, from which everything is saved and loaded.

    3. Assassin's Creed Unity Crashes
    Perhaps this is the most common problem among players. The first step is to download new drivers for the video card. NVIDIA specially released a driver update for video adapters for the game. Open the site http://www.nvidia.ru/Download/index.aspx?lang=ru and download the drivers for your vidyuhu. Also, verify the integrity of the game cache through Steam. Most likely the game file got corrupted somewhere.

    4. Assassin's Creed Unity slows down and freezes, sags FPS
    Alas, the new version of "Unity" is too voracious and resource-demanding. As a result, at maximum settings, the game will slow down on almost all PCs with average hardware. If you do not want Assassin's Creed to slow down, then change the computer hardware. However, you can do the following without upgrading your PC.

    Update drivers and software. NVIDIA has specially optimized drivers for their video cards for Assassin's Creed Unity (driver version 344.65). You should also always run the game as an administrator. If you have a laptop, then set the performance mode in the power plans. Not enough RAM? Buy a bar or increase the size of the paging file.


    In case of freezes and brakes, you should lower the graphics settings to increase FPS, turn off vertical synchronization, remove SSAO and shadows.

    5. uPlay won't connect to the server
    Most likely, extra entries from other pirated games have appeared in your hosts file. Open hosts with any text editor at C:\Windows\System32\drivers\etc and look at the end of the file. If there are the following lines, then feel free to delete them and save the file. After that, uPlay will connect to the server.
    127.0.0.1 ubisoft-orbit-savegames.s3.amazonaws.com
    127.0.0.1 static3.cdn.ubi.com
    127.0.0.1 orbitservice.ubi.com
    127.0.0.1 ubisoft-orbit.s3.amazonaws.com
    127.0.0.1 onlineconfigservice.ubi.com

    6.Error after launching Assassin's Creed: Unity
    If, after launching the game shortcut, a window “ The problem that has arisen has led to an increment in the work of the program. Windows will close this program“Then, alas, your hardware does not meet the minimum system requirements. In your case, you can only get rid of the error window, but this will not solve the problem with the game. Open the registry, go to the path HKEY_CURRENT_USER\Software\Microsoft\Windows\Windows Error Reporting and change the DontShowUI parameter from 0 to 1.

    7. Error when entering "Assassin Creed: Unity"
    If, when launching the shortcut, a picture with Assassin appears, and then a window with an error indicating that the ACU.exe program is not working, then you need to open the application with the game, find the ACU.exe file there and run it as an administrator. If the error “ACU.exe is not working” occurs, then open Uplay, and then disable the “Enable in-game overlay for supported games” item by unchecking it.


    8. What is Assassin's Creed Unity: Golden Edition?
    The Golden Edition is an add-on to the game (DLC), in which the player has the maximum game content and new missions. Arno will have to restore order in the Saint-Denis commune, there will be 3 additional tasks, ten new costumes and twenty types of weapons, as well as a unique weapon - the Blade of the Lily.

    9. What is Assassin's Creed Unity: Special Edition?
    The Special Edition is another addition to the game, in which the player will have additional tasks for 30 minutes of game time, in which he must rid Paris of a dirty poison bomb. The expansion includes new weapons and clothing, as well as the Royal Armory Pack.

    10. "Game is encrypted" error in Assassin's Creed: Unity
    If you get "Game is encrypted", it means that the game is encrypted in your region and you won't be able to launch it until the game is officially released.

    Solutions to new problems that have arisen in the game will be described in future articles.

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